Udalosti

In computer science, „udalosti“ is the Czech term for „events.“ Events refer to actions or occurrences that can be detected by a program or system. In the context of software development, particularly in event-driven programming, an event is an action that can happen within a program that may trigger a response, such as user interactions (like mouse clicks or keyboard presses), system-generated notifications, or messages from other programs or threads.

Event handling is a fundamental concept in many programming languages and frameworks, where programs listen for specific events to execute corresponding event handlers or callbacks. This allows the program to respond dynamically to user actions and other stimuli, enabling a more interactive and responsive user experience. Events are critical for developing graphical user interfaces, real-time systems, and asynchronous programming models.